◆ OnTriggerEnter2D()
virtual void MoreMountains.NiceVibrations.BallPusher.OnTriggerEnter2D |
( |
Collider2D |
collider | ) |
|
|
protectedvirtual |
◆ _direction
Vector2 MoreMountains.NiceVibrations.BallPusher._direction |
|
protected |
◆ Force
float MoreMountains.NiceVibrations.BallPusher.Force = 5f |
◆ TargetBall
BallDemoBall MoreMountains.NiceVibrations.BallPusher.TargetBall |
The documentation for this class was generated from the following file:
- F:/Github/Store/NiceVibrationsStore/Assets/NiceVibrations/Demos/DemoAssets/BallDemo/Scripts/BallPusher.cs