◆ Start()
virtual void MoreMountains.NiceVibrations.WobbleDemoManager.Start |
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protectedvirtual |
◆ _canvas
Canvas MoreMountains.NiceVibrations.WobbleDemoManager._canvas |
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protected |
◆ _position
Vector3 MoreMountains.NiceVibrations.WobbleDemoManager._position = Vector3.zero |
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protected |
◆ ButtonCamera
Camera MoreMountains.NiceVibrations.WobbleDemoManager.ButtonCamera |
◆ Buttons
List<WobbleButton> MoreMountains.NiceVibrations.WobbleDemoManager.Buttons |
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protected |
◆ ContentZone
RectTransform MoreMountains.NiceVibrations.WobbleDemoManager.ContentZone |
◆ Margin
float MoreMountains.NiceVibrations.WobbleDemoManager.Margin = 20f |
◆ Padding
float MoreMountains.NiceVibrations.WobbleDemoManager.Padding = 20f |
◆ PrefabSize
Vector2 MoreMountains.NiceVibrations.WobbleDemoManager.PrefabSize = new Vector2(200f, 200f) |
◆ WobbleButtonPrefab
WobbleButton MoreMountains.NiceVibrations.WobbleDemoManager.WobbleButtonPrefab |
The documentation for this class was generated from the following file:
- F:/Github/Store/NiceVibrationsStore/Assets/NiceVibrations/Demos/DemoAssets/WobbleDemo/Scripts/WobbleDemoManager.cs